There have been a lot of complaints about how resto shaman are incredibly weak this tier compared to other healing classes. For a class whose healing excels in “stack up and don’t move” raid scenarios, Throne of Thunder is just about as opposite to any kind of stacking up and stand still scenarios as you can get.
However, thankfully Ghostcrawler was listening, and shamans got a buff to their healing rain, chain heal and earthliving by 20%.
We buffed Healing Rain, Chain Heal and Earthliving by 20%. Live in NA and China. Rest of the world in the next day or two.
— Greg Street (@Ghostcrawler) March 26, 2013
The only downside is that Blizzard has given a buff to the healing spells shamans use while the raid is stacked up, namely chain heal and healing rain. However earthliving buffed by 20% is pretty significant. It would have been nice to see something a bif more useful for single target or spread out healing, something like an increased jump for chain heal (without the glyph), the chance for a chain heal to bounce back to a previously healed target if they are still the lowest health in range, or even an increased healing rain radius.
It will take a couple of days for us to see if there are any marked inmprovement in the number of resto shamans brought into heroic progression raids (especially since we saw a quite steep jump off from the number of resto shamans in normal mode versus heroic mode).
About time, I was having to look at rerolling priest or pally to keep my healing raid team spot, shamans looked pretty grim on heroics.
This will be nice, we have two resto shammies and we have been swapping out each kill to provide mana batteries to the op healers 🙁
Our shaman seemed a bit higher, but really, they need to be buffed in some way better than just buffing their stacked healing which we hardly stack for anyway.
I saw Vixsin say “First impressions on the Resto Shaman buff after 4 days of HM’s: it’s appreciated but really doesn’t address the underlying problem.” (from http://www.lifeingroup5.com) and “How we effectively heal a raid that cannot stand in HR, is too spread for CH, and/or needs to reposition frequently. EG: 10M ToT”