Last week we saw nearly all of the healer cooldowns buffed for 25M raiding… except the Shaman’s Healing Tide totem. And Ghostcrawler has now confirmed that the omission was deliberate, however they are still debating it.
Holy priests have just received a significant buff on the 5.3 PTR to Divine Hymn in 25M raiding (goes along with the Tranquility buff and the Revival buff) that sees Divine Hymn healing 12 members, up from 5 members, when used in a 25M raid.
Divine Hymn now targets 12 raid members (up from 5) each time it heals when used in a 25-player instance.
A nice buff to holy and might get some of the multitudes of Discs out there trying Holy again, which has been very competitive this tier, after being completely outshined by Disc earlier in this expansion.
The resto druid buffs that Ghostcrawler hinted at a few days ago have finally hit the 5.3 PTR – and the changes should make for some happy trees out there.
First, Swiftmend sees it’s AOE healing increased from 8 yards to 10 yards. With so many fights being “/range 8” this tier, it means that druids could possibly hit 2 people. It will also help those druids healing lazy stackers where “stack on the same pixel” is really subjective!
Swiftmend area-of-effect component now heals injured allies within 10 yards, up from 8 yards.
Next, the tank CD Ironbark has seen it’s cooldown reduced from 2 minutes to 1 minute. This is a good change, and hopefully we will see more druids using this regularly to help out their tank healers. It seems to be a very underused spell by druids, particularly for those in guilds who aren’t doing cutting edge progression, so druids should feel free to use it a lot more liberally with the reduced CD.
Ironbark now has a cooldown of 60 seconds, down from 2 minutes.
Wild Mushroom: Bloom has also received significant upgrades. This is also underused by resto druids but it can be extremely powerful when used correctly. First, it has been buffed by 100%, which will double the output from this spell. Then the increase to 10 yards from 8 yards will be great and require less precision in placement by the druid. And lastly, Rejuvenation overhealing will now also contribute to Wild Mushrooms. Hopefully these changes will help this vastly underused spell get some more play.
Ghostcrawler also tweeted a bit of clarification on the Wild Mushroom changes…
Our Mushroom patch note is confusing people. It now heals for double (+100%) what it does on live, which includes Rejuv overhealing.
And of course, there was the Druid-wide change to Tranquility.
Druids have been pretty weak this tier, especially when raiding in groups heavy on the shields (discs and holy pallies) although if they are in a non-shield raid group (or perhaps with only one shield class), their heals can really shine. These 5.3 PTR changes, while not live, should make some resto druids pretty happy.
Along with Revival being buffed in 25M raids, Tranquility also got a nice buff for 25M raiding, including symbiosed versions of the spell as well.
This will make non-resto Druid tranquilities that much more powerful for 25M raiding, where the off-spec Tranquilities from Boomkins, Ferals and Guardians are not generally used as often as the resto Tranquilities. Unfortunately, the non-resto Tranqs did not see any kind of CD reduction, which generally makes the non-resto Tranqs usable 1-2 times per fight.
The change also applies to symbiosed Tranquilities for Priests, which adds a nice buff for them as well when they are symbiosed.
Mistweavers who raid in 25M raids have just received a huge buff to Revival.
Revival now has a healing cap of 15 raid members (up from 6) when used in a 25-player instance.
This change did surprise me, to be honest, as Revival has been a pretty powerful healing coolddown to use in raiding this expansion. But Tranquility did also receive their own buff, so it could be related.
Now, will Healing Tide see its own buff as well? Nothing yet, but it wouldn’t be a stretch, since it only heals 5 players currently per tick.
Resto Druids have yet to see a lot of love in 5.2 or 5.3, but Ghostcrawler is hinting that some Resto Druid changes have been made and we will be seeing them soon.
Hopefully we should see some of the changes out on patch notes soon.